Week 2 - Sophomore Slump or: Logic and Snot

Gird your loins! This one’s going to be angsty!

After working all last weekend I decided to give myself a bit of time off to relax and explore on Monday and Tuesday, something I’d really needed. I finally explored Buda, the region of the city west of the Danube, with expert guidance from a local Budepester. It’s a strange, hilly realm of ornate baroque castles, churches, museums, and quaint streets filled with tour-guided herds.

However, by the end of Tuesday, I began to feel that tell-tale tickle at the back of my throat. I rushed to the supermarket, stocked up on OJ & vegetables, ate a bunch of raw garlic, but it was too late. I’d caught a cold. *Anguished pose*

View from Gellért Hill

View from Gellért Hill

As I write this on Sunday, it’s reduced to slight sniffles and the occasional sneeze, but I was rough from Wednesday to Saturday. I’ve been putting a lot of pressure on myself to get work done and meet my targets, so I saw this as an annoying setback, but it also meant that I couldn’t really socialise either, which led to a lonely and moody few days. I tried to work as much as possible, but it’s always tough to concentrate when you feel like shit, especially when the bulk of the work involves making logic-based state-machines to manage background reactions and calculations, such as those below:

Massive fun

Massive fun

The import thing is that it wasn’t a total write off - I’ve got the actual game mechanics working correctly. The game can now judge if a decapitation is successful or not depending on how hard the player swings the sword, and the also decide how well-performed the execution was, based on how many strokes it took. In the instance that players want to mess around and just poke the convict with the sword (which they will because people are silly), this will also negatively affect the performance and potentially lead to the executioner being fired by his superiors.

In other news, all this being sick and not being able to go out gave me time to finish playing Zelda (always good to be the Hero of Hyrule when you’re feeling down), and to finally get around to reading the childhood memoirs of my Scottish Great-Grandfather, David Gordon. It was fascinating to read the childhood recollections of a man who grew up in very different circumstances to myself. Raised in a fishing community in Peterhead, the Easternmost point of the Scottish mainland, and later St.Monans, he talks of being taught to sing in a choir through the age old method of being hit with a horse strap if he sang badly, and tells the tale of his Grandfather’s (my Great Great Great Grandfather’s) whaling expedition to the North, where he and his cousin had adventures such as a run in with an angry Polar Bear while hunting for Fox Fur in Greenland.

Later, during his time his time in the Great War he served with the a cavalry regiment, the Royal Scots Greys. He talks of time spent in London between stations in 1917, and of how he admired the architecture of St.Pauls Cathedral when he visited. I’ve spent time gazing up at this magnificent building myself, one of my favourites in London, particularly the view of it on the skyline from the Golden Jubilee bridge. Strange to think of this distant relation in the same place almost exactly one hundred years ago, thinking and feeling the same as me.

I’m getting over my cold now, so it’s time to stop looking and feeling like King Theoden in the scene just before Gandalf comes along and shapes him up. Tonight I’ll go out and reconnect with humanity, and hope for a more lively third week.

Oh yea, and Happy Easter.

Keep it weird,

Sam

 
It me.

It me.

 

First Week in Budapest/Dear Diary 02

Well, here I am folks, living it up in Budapest, working hard and playing hard! Week one is officially over. On the whole I’ve steered clear of the tourist trail; no museums, galleries, or thermal baths yet, but that’s the joy of being here for several months… I can savour the city like a fine wine, sip by sip. Most of my sightseeing has taken the form of wandering the city with my camera, observing the beautiful Baroque and Neo-Renaissance architecture, and stopping for street food and coffee. Budapest an astoundingly beautiful city, and I think I’ll be happy during my time here.

 
A few photographs from my first walk around the city

A few photographs from my first walk around the city

 

Most of the week was eaten up by my work. I’m very excited to have officially begin production on Sentenced, though it turns out I’m my own worst producer. I’ve been researching tools, mocking up interactions, and coding. I want the convicted men and women of the game to behave as physically realistically as possible in order to enhance the empathy the player might feel for them. Currently I’m trying to get them react according to where they are struck and how hard. It’s proven to be more of a challenge than I anticipated, but I’m sure that’s not the last time I’ll say those words before the project is done. I’m hoping to have a working beheadable model by some point early next week.

A test from earlier in the week. Ragdoll works.

On the social side of things, I’ve found my comfortable Englishman-abroad method of interacting with people - open with ‘Szia’, (hi), gesture and babble in English until we reach an understanding, finish with a ‘köszönöm’ (thanks). Most people I’ve encountered speak very good English, and I’ve been visiting a nearby Hostel bar and meeting a nice variety of friendly travellers and drinking too much with them.

Being able to work in the way that’s best for me on my own passion has been incredible liberating. I can dictate my own schedule, which so far has taken the form of sleeping late into the mornings, and working late into the night. I’ve had no problems motivating myself… in fact, I probably should be giving myself more free time to enjoy the city. Still, the deeper I delve into development, the more I realise how much work is ahead of me. The thought is almost overwhelming, but as long as I keep my eyes focused ahead, I should be fine.

Keep it Weird!

Sam

 

 
It's me and my winning Hostel Triva team!

It's me and my winning Hostel Triva team!